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    Struct SharedGhostTypeComponent

    Component used on the server to make sure ghosts of difference ghost types are in different chunks even if they have the same archetype (but different data)

    Namespace: Unity.NetCode
    Syntax
    public struct SharedGhostTypeComponent : ISharedComponentData

    Fields

    SharedValue

    Declaration
    public GhostTypeComponent SharedValue
    Field Value
    Type Description
    GhostTypeComponent
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