Class ServerSimulationSystemGroup
Inheritance
ServerSimulationSystemGroup
Inherited Members
Unity.Entities.ComponentSystemGroup.FixedRateManager
Namespace: Unity.NetCode
Syntax
[DisableAutoCreation]
[AlwaysUpdateSystem]
public class ServerSimulationSystemGroup : SimulationSystemGroup
Properties
IsCatchUpTick
Declaration
public bool IsCatchUpTick { get; }
Property Value
| Type | Description |
|---|---|
| Boolean |
ServerTick
Declaration
public uint ServerTick { get; }
Property Value
| Type | Description |
|---|---|
| UInt32 |
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnDestroy()
Declaration
protected override void OnDestroy()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()