Class ResetPhysicsMotionVelocity
Inherited Members
Unity.Entities.SystemBase.UnmanagedUpdate$BurstManaged(System.IntPtr, Unity.Entities.SystemDependencySafetyUtility.SafetyErrorDetails)
Namespace: Unity.NetCode
Syntax
[UpdateInWorld(TargetWorld.Client)]
[UpdateInGroup(typeof(FixedStepSimulationSystemGroup))]
[UpdateAfter(typeof(BuildPhysicsWorld))]
[UpdateBefore(typeof(StepPhysicsWorld))]
public class ResetPhysicsMotionVelocity : SystemBase
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnStartRunning()
Declaration
protected override void OnStartRunning()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()