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    Class PreSpawnTests

    Inheritance
    Object
    PreSpawnTests
    Namespace: Unity.NetCode.PrespawnTests
    Syntax
    public class PreSpawnTests

    Methods

    DestroyedPreSpawnedObjectsCleanup()

    Declaration
    public void DestroyedPreSpawnedObjectsCleanup()

    GhostCleanup()

    Declaration
    public void GhostCleanup()

    ManyPrespawnedObjects()

    Declaration
    public void ManyPrespawnedObjects()

    MismatchedPrespawnClientServerScenesCantConnect()

    Declaration
    public void MismatchedPrespawnClientServerScenesCantConnect()

    MulitpleSubScenesWithSameObjectsPositionAreHandledCorrectly()

    Declaration
    public void MulitpleSubScenesWithSameObjectsPositionAreHandledCorrectly()

    MultipleSubscenes()

    Declaration
    public void MultipleSubscenes()

    PrefabModelsAreHandledCorrectly()

    Declaration
    public void PrefabModelsAreHandledCorrectly()

    PrefabVariantAreHandledCorrectly()

    Declaration
    public void PrefabVariantAreHandledCorrectly()

    PrespawnIdComponentDoesntLeaksToOtherEntitiesInScene()

    Declaration
    public void PrespawnIdComponentDoesntLeaksToOtherEntitiesInScene()

    PrespawnIdComponentDoesntLeaksToOtherEntitiesInSubScene()

    Declaration
    public void PrespawnIdComponentDoesntLeaksToOtherEntitiesInSubScene()

    PrespawnsCanGetRelevantAgain()

    Declaration
    public void PrespawnsCanGetRelevantAgain()

    ServerTickWrapAroundDoesnNotCauseIssue()

    Declaration
    public void ServerTickWrapAroundDoesnNotCauseIssue()

    SetUp()

    Declaration
    public void SetUp()

    Teardown()

    Declaration
    public void Teardown()

    VerifyPreSpawnIDsAreApplied()

    Declaration
    public void VerifyPreSpawnIDsAreApplied()

    WithNoPrespawnsScenesAreNotInitialized()

    Declaration
    public void WithNoPrespawnsScenesAreNotInitialized()
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