Class PredictedGhostSpawnSystem
Inherited Members
Unity.Entities.SystemBase.UnmanagedUpdate$BurstManaged(System.IntPtr, Unity.Entities.SystemDependencySafetyUtility.SafetyErrorDetails)
Namespace: Unity.NetCode
Syntax
[UpdateInGroup(typeof(GhostSpawnSystemGroup))]
[UpdateAfter(typeof(GhostSpawnSystem))]
public class PredictedGhostSpawnSystem : SystemBase
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnDestroy()
Declaration
protected override void OnDestroy()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()