Delegate GhostComponentSerializer.PostSerializeBufferDelegate
Namespace: Unity.NetCode.LowLevel.Unsafe
Syntax
public delegate void PostSerializeBufferDelegate(IntPtr snapshotData, int snapshotOffset, int snapshotStride, int maskOffsetInBits, int count, IntPtr baselines, ref DataStreamWriter writer, ref NetworkCompressionModel compressionModel, IntPtr entityStartBit, IntPtr snapshotDynamicDataPtr, IntPtr dynamicSizePerEntity, int dynamicSnapshotMaxOffset);
Parameters
Type | Name | Description |
---|---|---|
IntPtr | snapshotData | |
Int32 | snapshotOffset | |
Int32 | snapshotStride | |
Int32 | maskOffsetInBits | |
Int32 | count | |
IntPtr | baselines | |
DataStreamWriter | writer | |
NetworkCompressionModel | compressionModel | |
IntPtr | entityStartBit | |
IntPtr | snapshotDynamicDataPtr | |
IntPtr | dynamicSizePerEntity | |
Int32 | dynamicSnapshotMaxOffset |