Struct GhostPrefabMetaData.ComponentReference
Namespace: Unity.NetCode
Syntax
public struct ComponentReference
Constructors
ComponentReference(Int32, UInt64)
Declaration
public ComponentReference(int index, ulong hash)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | index | |
| UInt64 | hash |
Fields
EntityIndex
Declaration
public int EntityIndex
Field Value
| Type | Description |
|---|---|
| Int32 |
StableHash
Declaration
public ulong StableHash
Field Value
| Type | Description |
|---|---|
| UInt64 |