Class GhostInputSystemGroup
Inherited Members
Unity.Entities.ComponentSystemGroup.FixedRateManager
Namespace: Unity.NetCode
Syntax
[UpdateInWorld(TargetWorld.Client)]
[UpdateInGroup(typeof(GhostSimulationSystemGroup))]
[UpdateAfter(typeof(GhostReceiveSystem))]
[UpdateBefore(typeof(CommandSendSystemGroup))]
public class GhostInputSystemGroup : ComponentSystemGroup