Class MultiplayerPlayModeControllerSystem
Inherited Members
Unity.Entities.SystemBase.UnmanagedUpdate$BurstManaged(System.IntPtr, Unity.Entities.SystemDependencySafetyUtility.SafetyErrorDetails)
Namespace: Unity.NetCode.Editor
Syntax
[UpdateInWorld(TargetWorld.Default)]
public class MultiplayerPlayModeControllerSystem : SystemBase
Fields
PresentedClient
Declaration
public static ClientSimulationSystemGroup PresentedClient
Field Value
Type | Description |
---|---|
ClientSimulationSystemGroup |
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()