Class ClientTrackLoadedPrespawnSections
The ClientTrackLoadedPrespawnSections is responsible for tracking when a scene section is unloaded and removing the pre-spawned ghosts from the client ghosts maps
Inherited Members
Namespace: Unity.NetCode
Syntax
[UpdateInWorld(TargetWorld.Client)]
[UpdateInGroup(typeof(PrespawnGhostSystemGroup))]
[UpdateAfter(typeof(PrespawnGhostInitializationSystem))]
public class ClientTrackLoadedPrespawnSections : SystemBase
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnDestroy()
Declaration
protected override void OnDestroy()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()