Enum MultiplayerPlayModeConnectionSystem.ConnectionState
Namespace: Unity.NetCode.Editor
Syntax
public enum ConnectionState
Fields
Name | Description | Value |
---|---|---|
Uninitialized | 0 | |
NotConnected | 1 | |
Connected | 2 | |
TriggerDisconnect | 3 | |
TriggerTimeout | 4 | |
TriggerConnect | 5 |