Struct CollisionHistoryBufferRef
Namespace: Unity.NetCode
Syntax
public struct CollisionHistoryBufferRef
Methods
GetCollisionWorldFromTick(UInt32, UInt32, out CollisionWorld)
Declaration
public void GetCollisionWorldFromTick(uint tick, uint interpolationDelay, out CollisionWorld collWorld)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | tick | |
UInt32 | interpolationDelay | |
Unity.Physics.CollisionWorld | collWorld |