Class ServerRpcReceiveSystem
Inherited Members
Unity.Entities.SystemBase.OnCreateForCompiler()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
Namespace: Unity.NetCode.Tests
Syntax
public class ServerRpcReceiveSystem : SystemBase
Fields
ReceivedCount
Declaration
public static int ReceivedCount
Field Value
Type | Description |
---|---|
Int32 |
Methods
OnUpdate()
Declaration
protected override void OnUpdate()