Struct SharedGhostTypeComponent
Component used on the server to make sure ghosts of difference ghost types are in different chunks even if they have the same archetype (but different data)
Namespace: Unity.NetCode
Syntax
public struct SharedGhostTypeComponent : ISharedComponentData
Fields
SharedValue
Declaration
public GhostTypeComponent SharedValue
Field Value
Type | Description |
---|---|
GhostTypeComponent |