Class GhostDespawnSystem | Unity NetCode | 0.2.0-preview.5
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    Class GhostDespawnSystem

    Inheritance
    Object
    GhostDespawnSystem
    Namespace: Unity.NetCode
    Syntax
    [UpdateInWorld(UpdateInWorld.TargetWorld.Client)]
    public class GhostDespawnSystem : JobComponentSystem

    Fields

    LastQueueWriter

    Declaration
    public JobHandle LastQueueWriter
    Field Value
    Type Description
    JobHandle

    Properties

    InterpolatedDespawnQueue

    Declaration
    public NativeQueue<GhostDespawnSystem.DelayedDespawnGhost> InterpolatedDespawnQueue { get; }
    Property Value
    Type Description
    NativeQueue<GhostDespawnSystem.DelayedDespawnGhost>

    PredictedDespawnQueue

    Declaration
    public NativeQueue<GhostDespawnSystem.DelayedDespawnGhost> PredictedDespawnQueue { get; }
    Property Value
    Type Description
    NativeQueue<GhostDespawnSystem.DelayedDespawnGhost>

    Methods

    OnCreate()

    Declaration
    protected override void OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()

    OnUpdate(JobHandle)

    Declaration
    protected override JobHandle OnUpdate(JobHandle inputDeps)
    Parameters
    Type Name Description
    JobHandle inputDeps
    Returns
    Type Description
    JobHandle
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