Struct CollisionHistoryBufferRef | Unity NetCode | 0.2.0-preview.5
docs.unity3d.com
    Show / Hide Table of Contents

    Struct CollisionHistoryBufferRef

    Namespace: Unity.NetCode
    Syntax
    public struct CollisionHistoryBufferRef

    Methods

    GetCollisionWorldFromTick(UInt32, UInt32, out CollisionWorld)

    Declaration
    public void GetCollisionWorldFromTick(uint tick, uint interpolationDelay, out CollisionWorld collWorld)
    Parameters
    Type Name Description
    UInt32 tick
    UInt32 interpolationDelay
    CollisionWorld collWorld
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023