Class ClientSimulationSystemGroup | Unity NetCode | 0.2.0-preview.5
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    Class ClientSimulationSystemGroup

    Inheritance
    Object
    ClientSimulationSystemGroup
    Namespace: Unity.NetCode
    Syntax
    public class ClientSimulationSystemGroup : SimulationSystemGroup

    Properties

    InterpolationTick

    Declaration
    public uint InterpolationTick { get; }
    Property Value
    Type Description
    UInt32

    InterpolationTickFraction

    Declaration
    public float InterpolationTickFraction { get; }
    Property Value
    Type Description
    Single

    ServerTick

    Declaration
    public uint ServerTick { get; }
    Property Value
    Type Description
    UInt32

    ServerTickDeltaTime

    Declaration
    public float ServerTickDeltaTime { get; }
    Property Value
    Type Description
    Single

    ServerTickFraction

    Declaration
    public float ServerTickFraction { get; }
    Property Value
    Type Description
    Single

    Systems

    Declaration
    public override IEnumerable<ComponentSystemBase> Systems { get; }
    Property Value
    Type Description
    IEnumerable<ComponentSystemBase>

    Methods

    OnCreate()

    Declaration
    protected override void OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()

    OnUpdate()

    Declaration
    protected override void OnUpdate()

    SortSystemsAndNetworkSystemGroup()

    Declaration
    public void SortSystemsAndNetworkSystemGroup()
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