Class GhostAuthoringConversion
Namespace: Unity.NetCode
Syntax
public class GhostAuthoringConversion : GameObjectConversionSystem
Methods
GetConversionTarget(GameObjectConversionSystem)
Declaration
public static NetcodeConversionTarget GetConversionTarget(GameObjectConversionSystem system)
Parameters
Type | Name | Description |
---|---|---|
GameObjectConversionSystem | system |
Returns
Type | Description |
---|---|
NetcodeConversionTarget |
OnUpdate()
Declaration
protected override void OnUpdate()