Class MultiplayerPlayModeConnectionSystem
Namespace: Unity.NetCode.Editor
Syntax
public class MultiplayerPlayModeConnectionSystem : ComponentSystem
Fields
ClientConnectionState
Declaration
public MultiplayerPlayModeConnectionSystem.ConnectionState ClientConnectionState
Field Value
Type | Description |
---|---|
MultiplayerPlayModeConnectionSystem.ConnectionState |
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnUpdate()
Declaration
protected override void OnUpdate()