Struct CollisionHistoryBuffer | Unity NetCode | 0.1.0-preview.6
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    Struct CollisionHistoryBuffer

    Namespace: Unity.NetCode
    Syntax
    public struct CollisionHistoryBuffer

    Constructors

    CollisionHistoryBuffer(Int32)

    Declaration
    public CollisionHistoryBuffer(int size)
    Parameters
    Type Name Description
    Int32 size

    Fields

    Capacity

    Declaration
    public const int Capacity = 16
    Field Value
    Type Description
    Int32

    Properties

    Size

    Declaration
    public int Size { get; }
    Property Value
    Type Description
    Int32

    Methods

    CloneCollisionWorld(Int32, CollisionWorld)

    Declaration
    public void CloneCollisionWorld(int index, in CollisionWorld collWorld)
    Parameters
    Type Name Description
    Int32 index
    CollisionWorld collWorld

    DisposeIndex(Int32)

    Declaration
    public void DisposeIndex(int index)
    Parameters
    Type Name Description
    Int32 index

    GetCollisionWorldFromTick(UInt32, UInt32, out CollisionWorld)

    Declaration
    public void GetCollisionWorldFromTick(uint tick, uint interpolationDelay, out CollisionWorld collWorld)
    Parameters
    Type Name Description
    UInt32 tick
    UInt32 interpolationDelay
    CollisionWorld collWorld
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