Class ClientServerBootstrap
Inheritance
ClientServerBootstrap
Syntax
public class ClientServerBootstrap : ICustomBootstrap
Properties
DefaultWorldSystems
Declaration
public static List<Type> DefaultWorldSystems { get; }
Property Value
ExplicitDefaultWorldSystems
Declaration
public static List<Type> ExplicitDefaultWorldSystems { get; }
Property Value
RequestedNumClients
Declaration
public static int RequestedNumClients { get; }
Property Value
RequestedPlayType
Declaration
public static ClientServerBootstrap.PlayType RequestedPlayType { get; }
Property Value
Methods
CreateClientWorld(World, String)
Declaration
public static World CreateClientWorld(World defaultWorld, string name)
Parameters
Type |
Name |
Description |
World |
defaultWorld |
|
String |
name |
|
Returns
CreateServerWorld(World, String)
Declaration
public static World CreateServerWorld(World defaultWorld, string name)
Parameters
Type |
Name |
Description |
World |
defaultWorld |
|
String |
name |
|
Returns
GenerateSystemLists(IReadOnlyList<Type>)
Declaration
protected static void GenerateSystemLists(IReadOnlyList<Type> systems)
Parameters
GetSystemAttribute<T>(Type)
Declaration
protected static T GetSystemAttribute<T>(Type systemType)
where T : Attribute
Parameters
Type |
Name |
Description |
Type |
systemType |
|
Returns
Type Parameters
Initialize(String)
Declaration
public virtual bool Initialize(string defaultWorldName)
Parameters
Type |
Name |
Description |
String |
defaultWorldName |
|
Returns