Enum MultiplayerPlayModeConnectionSystem.ConnectionState
Namespace: Unity.NetCode.Editor
Syntax
public enum ConnectionState
Fields
| Name | Description | Value |
|---|---|---|
| Uninitialized | 0 | |
| NotConnected | 1 | |
| Connected | 2 | |
| TriggerDisconnect | 3 | |
| TriggerTimeout | 4 | |
| TriggerConnect | 5 |