Networking concepts
Understand the networking concepts that underpin Netcode for GameObjects.
| Topic | Description |
|---|---|
| Authority | Multiplayer games are games that are played between many different game instances. Each game instance has their own copy of the game world and behaviors within that game world. To have a shared game experience, each networked object is required to have an authority. |
| Ownership | Understand how ownership works in Netcode for GameObjects as a precursor to authority. |
| Network topologies | Understand and decide which network topology to use in your project. |