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    Delegate NetworkObject.VisibilityDelegate

    Delegate type for checking visibility

    Namespace: Unity.Netcode
    Assembly: Unity.Netcode.Runtime.dll
    Syntax
    public delegate bool NetworkObject.VisibilityDelegate(ulong clientId)
    Parameters
    Type Name Description
    ulong clientId

    The clientId to check visibility for

    Returns
    Type Description
    bool

    True if the object should be visible to the specified client, false otherwise

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