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    Enum AttachableBehaviour.AttachState

    The various states of AttachableBehaviour.

    Namespace: Unity.Netcode.Components
    Assembly: Unity.Netcode.Runtime.dll
    Syntax
    public enum AttachableBehaviour.AttachState

    Fields

    Name Description
    Attached

    The AttachableBehaviour instance is attached to an AttachableNode.

    Attaching

    The AttachableBehaviour instance is attaching to an AttachableNode.

    Detached

    The AttachableBehaviour instance is not attached to anything. When not attached to anything, the instance will be parented under the original GameObject.

    Detaching

    The AttachableBehaviour instance is detaching from an AttachableNode.

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