Enum AttachableBehaviour.AttachState
The various states of AttachableBehaviour.
Namespace: Unity.Netcode.Components
Assembly: Unity.Netcode.Runtime.dll
Syntax
public enum AttachableBehaviour.AttachState
Fields
Name | Description |
---|---|
Attached | The AttachableBehaviour instance is attached to an AttachableNode. |
Attaching | The AttachableBehaviour instance is attaching to an AttachableNode. |
Detached | The AttachableBehaviour instance is not attached to anything. When not attached to anything, the instance will be parented under the original GameObject. |
Detaching | The AttachableBehaviour instance is detaching from an AttachableNode. |