Class ObjectNameIdentifier
Inherited Members
      NetworkBehaviour.__rpc_func_table
    
    
      NetworkBehaviour.__rpc_name_table
    
    
      NetworkBehaviour.__rpc_exec_stage
    
    
      NetworkBehaviour.NetworkVariableFields
    
    
      NetworkBehaviour.__getTypeName()
    
    
    
    
    
    
    
    
      NetworkBehaviour.__createNativeList<T>()
    
    
    
    
    
    
    
    
    
    
    
    
      NetworkBehaviour.__initializeVariables()
    
    
      NetworkBehaviour.__initializeRpcs()
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      Component.GetComponent<T>()
    
    
    
      Component.TryGetComponent<T>(out T)
    
    
    
    
    
    
      Component.GetComponentInChildren<T>()
    
    
    
    
    
    
      Component.GetComponentsInChildren<T>()
    
    
    
    
    
    
      Component.GetComponentInParent<T>()
    
    
    
    
    
    
      Component.GetComponentsInParent<T>()
    
    
    
    
    
      Component.GetComponents<T>()
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      Object.GetHashCode()
    
    
    
      Object.InstantiateAsync<T>(T)
    
    
      Object.InstantiateAsync<T>(T, Transform)
    
    
      Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    
    
      Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      Object.Instantiate<T>(T, InstantiateParameters)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
    
    
    
    
      Object.Instantiate<T>(T)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate<T>(T, Transform)
    
    
    
    
    
    
    
    
    
    
    
    
    
      Object.DestroyObject(Object)
    
    
    
    
      Object.FindObjectsOfType<T>()
    
    
      Object.FindObjectsByType<T>(FindObjectsSortMode)
    
    
    
      Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    
    
      Object.FindObjectOfType<T>()
    
    
    
      Object.FindFirstObjectByType<T>()
    
    
      Object.FindAnyObjectByType<T>()
    
    
      Object.FindFirstObjectByType<T>(FindObjectsInactive)
    
    
      Object.FindAnyObjectByType<T>(FindObjectsInactive)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
  Namespace: Unity.Netcode.TestHelpers.Runtime
Assembly: Unity.Netcode.TestHelpers.Runtime.dll
Syntax
public class ObjectNameIdentifier : NetworkBehaviour
  Methods
DeRegisterNetworkObject()
Declaration
protected void DeRegisterNetworkObject()
  OnDestroy()
Declaration
public override void OnDestroy()
  Overrides
OnGainedOwnership()
Declaration
public override void OnGainedOwnership()
  Overrides
OnLostOwnership()
Declaration
public override void OnLostOwnership()
  Overrides
OnNetworkDespawn()
Declaration
public override void OnNetworkDespawn()
  Overrides
OnNetworkSpawn()
Declaration
public override void OnNetworkSpawn()
  Overrides
RegisterAndLabelNetworkObject()
Declaration
protected void RegisterAndLabelNetworkObject()