Delegate NetworkObject.VisibilityDelegate
Delegate type for checking visibility
Namespace: Unity.Netcode
Assembly: Unity.Netcode.Runtime.dll
Syntax
public delegate bool NetworkObject.VisibilityDelegate(ulong clientId)
  Parameters
| Type | Name | Description | 
|---|---|---|
| ulong | clientId | The clientId to check visibility for  | 
      
Returns
| Type | Description | 
|---|---|
| bool | True if the object should be visible to the specified client, false otherwise  |