Delegate CustomMessagingManager.HandleNamedMessageDelegate
Delegate used to handle named messages
Namespace: Unity.Netcode
Assembly: Unity.Netcode.Runtime.dll
Syntax
public delegate void CustomMessagingManager.HandleNamedMessageDelegate(ulong senderClientId, FastBufferReader messagePayload)
  Parameters
| Type | Name | Description | 
|---|---|---|
| ulong | senderClientId | The client identifier of the message sender  | 
      
| FastBufferReader | messagePayload | The buffer containing the message data to be read  |