Boss Room sample
Warning
Boss Room is no longer being actively maintained as of 2026. While it remains available as a learning resource, it may not be compatible with the latest versions of Netcode for GameObjects or Unity.
The Boss Room sample is a multiplayer game that demonstrates how to use Netcode for GameObjects to create a networked game. It provides a complete example of how to implement various features such as player movement, combat, and game state management in a multiplayer environment.
Refer to the Boss Room README for more information on how to set up and run the sample project.