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    Boss Room sample

    Warning

    Boss Room is no longer being actively maintained as of 2026. While it remains available as a learning resource, it may not be compatible with the latest versions of Netcode for GameObjects or Unity.

    The Boss Room sample is a multiplayer game that demonstrates how to use Netcode for GameObjects to create a networked game. It provides a complete example of how to implement various features such as player movement, combat, and game state management in a multiplayer environment.

    Refer to the Boss Room README for more information on how to set up and run the sample project.

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