Class NetcodeEditorBase<TT>
The base Netcode Editor helper class to display derived MonoBehaviour based components
where each child generation's properties will be displayed within a FoldoutHeaderGroup.
Inheritance
NetcodeEditorBase<TT>
Inherited Members
Editor.CreateEditorWithContext(Object[], Object)
Editor.OnHeaderGUI()
Editor.DrawFoldoutInspector(Object, ref Editor)
Editor.ReloadPreviewInstances()
Editor.MoveNextTarget()
Editor.ResetTarget()
Editor.finishedDefaultHeaderGUI
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Assembly: Unity.Netcode.Editor.dll
Syntax
[CanEditMultipleObjects]
public class NetcodeEditorBase<TT> : Editor where TT : MonoBehaviour
Type Parameters
Methods
DrawFoldOutGroup<T>(Type, Action, bool, Action<bool>)
Helper method to draw the properties of the specified child type T
component within a FoldoutHeaderGroup.
Declaration
protected void DrawFoldOutGroup<T>(Type type, Action displayProperties, bool expanded, Action<bool> setExpandedProperty)
Parameters
Type |
Name |
Description |
Type |
type |
The component type of the target.
|
Action |
displayProperties |
The Action to invoke that will draw the type T properties.
|
bool |
expanded |
The T current expanded property value
|
Action<bool> |
setExpandedProperty |
The Action<T> invoked to apply the updated expanded value.
|
Type Parameters
Name |
Description |
T |
The specific child type that should have its properties drawn.
|
OnEnable()
Declaration
public virtual void OnEnable()
OnInspectorGUI()
Implement this function to make a custom inspector.
Declaration
public override void OnInspectorGUI()
Overrides
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