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    Struct ServerRpcParams

    Server-Side RPC Can be used with any sever-side remote procedure call Note: typically this is use primarily for the ServerRpcReceiveParams

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Netcode
    Assembly: Unity.Netcode.Runtime.dll
    Syntax
    public struct ServerRpcParams

    Fields

    Receive

    The client RPC receive parameters provides you with the sender's identifier

    Declaration
    public ServerRpcReceiveParams Receive
    Field Value
    Type Description
    ServerRpcReceiveParams

    Send

    The server RPC send parameters (currently a place holder)

    Declaration
    public ServerRpcSendParams Send
    Field Value
    Type Description
    ServerRpcSendParams
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