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    Delegate NetworkTransform.AddLogEntryHandler

    For debugging delta position and half vector3

    Namespace: Unity.Netcode.Components
    Assembly: Unity.Netcode.Runtime.dll
    Syntax
    protected delegate void NetworkTransform.AddLogEntryHandler(ref NetworkTransform.NetworkTransformState networkTransformState, ulong targetClient, bool preUpdate = false)
    Parameters
    Type Name Description
    NetworkTransform.NetworkTransformState networkTransformState
    ulong targetClient
    bool preUpdate
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