Delegate NetworkTransform.AddLogEntryHandler
For debugging delta position and half vector3
Namespace: Unity.Netcode.Components
Assembly: Unity.Netcode.Runtime.dll
Syntax
protected delegate void NetworkTransform.AddLogEntryHandler(ref NetworkTransform.NetworkTransformState networkTransformState, ulong targetClient, bool preUpdate = false)
Parameters
| Type | Name | Description |
|---|---|---|
| NetworkTransform.NetworkTransformState | networkTransformState | |
| ulong | targetClient | |
| bool | preUpdate |