Class NetworkVariableUserSerializableTypesTests
Inheritance
NetworkVariableUserSerializableTypesTests
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
public class NetworkVariableUserSerializableTypesTests : NetcodeIntegrationTest
Constructors
NetworkVariableUserSerializableTypesTests()
Declaration
public NetworkVariableUserSerializableTypesTests()
Properties
NumberOfClients
Declaration
protected override int NumberOfClients { get; }
Property Value
Overrides
Methods
OnServerAndClientsCreated()
This is invoked before the server and client(s) are started.
Override this method if you want to make any adjustments to their
NetworkManager instances.
Declaration
protected override void OnServerAndClientsCreated()
Overrides
OnSetup()
Declaration
protected override IEnumerator OnSetup()
Returns
Overrides
OnTearDown()
Note: For PerTest mode
this is called before ShutdownAndCleanUp.
Declaration
protected override IEnumerator OnTearDown()
Returns
Overrides
WhenUsingAUserSerializableNetworkVariableWithUserSerializationViaExtensionMethod_ReplicationWorks()
Declaration
[UnityTest]
public IEnumerator WhenUsingAUserSerializableNetworkVariableWithUserSerializationViaExtensionMethod_ReplicationWorks()
Returns
WhenUsingAUserSerializableNetworkVariableWithUserSerialization_ReplicationWorks()
Declaration
[UnityTest]
public IEnumerator WhenUsingAUserSerializableNetworkVariableWithUserSerialization_ReplicationWorks()
Returns
WhenUsingAUserSerializableNetworkVariableWithoutUserSerialization_ReplicationFails()
Declaration
[Test]
public void WhenUsingAUserSerializableNetworkVariableWithoutUserSerialization_ReplicationFails()