Class TransformInterpolationObject
Inheritance
TransformInterpolationObject
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class TransformInterpolationObject : NetworkTransform
Fields
CheckPosition
Declaration
public bool CheckPosition
Field Value
Type | Description |
---|---|
bool |
IsFixed
Declaration
public bool IsFixed
Field Value
Type | Description |
---|---|
bool |
IsMoving
Declaration
public bool IsMoving
Field Value
Type | Description |
---|---|
bool |
MinThreshold
Declaration
public const float MinThreshold = 0.009999
Field Value
Type | Description |
---|---|
float |
TestComplete
Declaration
public static bool TestComplete
Field Value
Type | Description |
---|---|
bool |
Methods
OnInitialize(ref NetworkTransformState)
Invoked when first spawned and when ownership changes.
Declaration
protected override void OnInitialize(ref NetworkTransform.NetworkTransformState replicatedState)
Parameters
Type | Name | Description |
---|---|---|
NetworkTransform.NetworkTransformState | replicatedState | the current NetworkTransform.NetworkTransformState after initializing |
Overrides
ReachedTargetLocalSpaceTransitionCount()
Declaration
public bool ReachedTargetLocalSpaceTransitionCount()
Returns
Type | Description |
---|---|
bool |
StartMoving()
Declaration
public void StartMoving()
StopMoving()
Declaration
public void StopMoving()
Update()
Declaration
protected override void Update()
Overrides
Remarks
If you override this method, be sure that:
- Non-authority always invokes this base class method.