Class PlayerLoopFixedTimeTestComponent
Implements
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class PlayerLoopFixedTimeTestComponent : MonoBehaviour, IMonoBehaviourTest
Fields
Passes
Declaration
public const int Passes = 100
Field Value
Type | Description |
---|---|
int |
Properties
IsTestFinished
Declaration
public bool IsTestFinished { get; }
Property Value
Type | Description |
---|---|
bool |