Class NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent
Inheritance
NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent : NetworkBehaviour
Fields
SpawnedObjects
Declaration
public static int SpawnedObjects
Field Value
Type | Description |
---|---|
int |
Methods
OnNetworkSpawn()
Gets called when the NetworkObject gets spawned, message handlers are ready to be registered and the network is setup.
Declaration
public override void OnNetworkSpawn()