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    Field PacketJitterMS

    Jitter (random variation) to add/substract to the packet delay (in milliseconds). Only applies in the editor and in development builds. The value is ignored in production builds.

    Namespace: Unity.Netcode.Transports.UTP
    Assembly: solution.dll
    Syntax
    [Tooltip("Jitter (random variation) to add/substract to the packet delay (in milliseconds). Only applies in the editor and in development builds. The value is ignored in production builds.")]
    [SerializeField]
    public int PacketJitterMS
    Returns
    Type Description
    int
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