docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method CreateNewClients

    CreateNewClients(int, out NetworkManager[], bool)

    Used to add a client to the already existing list of clients

    Declaration
    public static bool CreateNewClients(int clientCount, out NetworkManager[] clients, bool useMockTransport = false)
    Parameters
    Type Name Description
    int clientCount

    The amount of clients

    NetworkManager[] clients
    bool useMockTransport
    Returns
    Type Description
    bool
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)