docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class UnityTransportConnectionTests

    Inheritance
    object
    UnityTransportConnectionTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Netcode.RuntimeTests
    Assembly: solution.dll
    Syntax
    public class UnityTransportConnectionTests

    Methods

    Name Description
    Cleanup()
    ClientDisconnectMultipleClients()
    ClientDisconnectSingleClient()
    ClientDisconnectWithDataInQueue()
    ConnectMultipleClients()
    ConnectSingleClient()
    DetectInvalidEndpoint()
    DifferentServerAndListenAddresses()
    RepeatedClientDisconnectsNoop()
    RepeatedServerDisconnectsNoop()
    ServerDisconnectAfterClientDisconnect()
    ServerDisconnectMultipleClients()
    ServerDisconnectSingleClient()
    ServerDisconnectWithDataInQueue()
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)