Class NetworkPrefabHandlerTests
The NetworkPrefabHandler unit tests validates: Registering with GameObject, NetworkObject, or GlobalObjectIdHash Newly assigned rotation or position values for newly spawned NetworkObject instances are valid Destroying a newly spawned NetworkObject instance works Removing a INetworkPrefabInstanceHandler is removed and can be verified (very last check)
Inherited Members
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class NetworkPrefabHandlerTests
Methods
Name | Description |
---|---|
NetworkConfigInvalidNetworkPrefabTest() | Tests the NetwokConfig NetworkPrefabsList initialization during NetworkManager's Init method to make sure that it will still initialize but remove the invalid prefabs |
NetworkPrefabHandlerClass() | |
Setup() | |
TearDown() |