docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method StartClient

    StartClient()

    Connects client to the server

    Declaration
    public abstract bool StartClient()
    Returns
    Type Description
    bool

    Returns success or failure

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)