Field VerifySceneBeforeUnloading
Client Side Only:
Delegate handler defined by NetworkSceneManager.VerifySceneBeforeUnloadingDelegateHandler that is only invoked when the client
is finished synchronizing and when ClientSynchronizationMode is set to Additive.
Namespace: Unity.Netcode
Assembly: solution.dll
Syntax
public NetworkSceneManager.VerifySceneBeforeUnloadingDelegateHandler VerifySceneBeforeUnloading
Returns
Type | Description |
---|---|
NetworkSceneManager.VerifySceneBeforeUnloadingDelegateHandler |