Event OnLoadComplete
Invoked when a LoadComplete event is generated by a client or server.
Note: The server receives this message from all clients (including itself).
Each client receives their own notification sent to the server.
*** Do not start new scene events within scene event notification callbacks.
Namespace: Unity.Netcode
Assembly: solution.dll
Syntax
public event NetworkSceneManager.OnLoadCompleteDelegateHandler OnLoadComplete
Returns
Type | Description |
---|---|
NetworkSceneManager.OnLoadCompleteDelegateHandler |