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    Method AddHandler

    AddHandler(GameObject, INetworkPrefabInstanceHandler)

    Use a GameObject to register a class that implements the INetworkPrefabInstanceHandler interface with the NetworkPrefabHandler

    Declaration
    public bool AddHandler(GameObject networkPrefabAsset, INetworkPrefabInstanceHandler instanceHandler)
    Parameters
    Type Name Description
    GameObject networkPrefabAsset

    the GameObject of the network prefab asset to be overridden

    INetworkPrefabInstanceHandler instanceHandler

    class that implements the INetworkPrefabInstanceHandler interface to be registered

    Returns
    Type Description
    bool

    true (registered) false (failed to register)

    AddHandler(NetworkObject, INetworkPrefabInstanceHandler)

    Use a NetworkObject to register a class that implements the INetworkPrefabInstanceHandler interface with the NetworkPrefabHandler

    Declaration
    public bool AddHandler(NetworkObject prefabAssetNetworkObject, INetworkPrefabInstanceHandler instanceHandler)
    Parameters
    Type Name Description
    NetworkObject prefabAssetNetworkObject

    the NetworkObject of the network prefab asset to be overridden

    INetworkPrefabInstanceHandler instanceHandler

    the class that implements the INetworkPrefabInstanceHandler interface to be registered

    Returns
    Type Description
    bool

    AddHandler(uint, INetworkPrefabInstanceHandler)

    Use a GlobalObjectIdHash to register a class that implements the INetworkPrefabInstanceHandler interface with the NetworkPrefabHandler

    Declaration
    public bool AddHandler(uint globalObjectIdHash, INetworkPrefabInstanceHandler instanceHandler)
    Parameters
    Type Name Description
    uint globalObjectIdHash

    the GlobalObjectIdHash value of the network prefab asset being overridden

    INetworkPrefabInstanceHandler instanceHandler

    a class that implements the INetworkPrefabInstanceHandler interface

    Returns
    Type Description
    bool
    In This Article
    • AddHandler(GameObject, INetworkPrefabInstanceHandler)
    • AddHandler(NetworkObject, INetworkPrefabInstanceHandler)
    • AddHandler(uint, INetworkPrefabInstanceHandler)
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