Field SourcePrefabToOverride
Used when prefab is selected for the source prefab to override value (i.e. direct reference, the prefab is within the same project) We keep a separate value as the user might want to have something different than the default Prefab for the SourcePrefabToOverride
Namespace: Unity.Netcode
Assembly: solution.dll
Syntax
public GameObject SourcePrefabToOverride
Returns
Type | Description |
---|---|
GameObject |