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    Field SourcePrefabToOverride

    Used when prefab is selected for the source prefab to override value (i.e. direct reference, the prefab is within the same project) We keep a separate value as the user might want to have something different than the default Prefab for the SourcePrefabToOverride

    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    public GameObject SourcePrefabToOverride
    Returns
    Type Description
    GameObject
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