docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property DisconnectReason

    DisconnectReason

    When disconnected from the server, the server may send a reason. If a reason was sent, this property will tell client code what the reason was. It should be queried after the OnClientDisconnectCallback is called

    Declaration
    public string DisconnectReason { get; }
    Property Value
    Type Description
    string
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)