docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class NetworkLog

    Helper class for logging

    Inheritance
    object
    NetworkLog
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    public static class NetworkLog

    Properties

    Name Description
    CurrentLogLevel

    Gets the current log level.

    Methods

    Name Description
    LogError(string)

    Locally logs a error log with Netcode prefixing.

    LogErrorServer(string)

    Logs an error log locally and on the server if possible.

    LogInfo(string)

    Locally logs a info log with Netcode prefixing.

    LogInfoServer(string)

    Logs an info log locally and on the server if possible.

    LogWarning(string)

    Locally logs a warning log with Netcode prefixing.

    LogWarningServer(string)

    Logs a warning log locally and on the server if possible.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)