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    Field ForceSamePrefabs

    Whether or not the netcode should check for differences in the prefabs at connection. If you dynamically add prefabs at runtime, turn this OFF

    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    [Tooltip("Whether or not the netcode should check for differences in the prefab lists at connection")]
    public bool ForceSamePrefabs
    Returns
    Type Description
    bool
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