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    Class NetworkClient

    A NetworkClient

    Inheritance
    object
    NetworkClient
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    public class NetworkClient

    Fields

    Name Description
    ClientId

    The ClientId of the NetworkClient

    PlayerObject

    The PlayerObject of the Client

    Properties

    Name Description
    OwnedObjects

    The list of NetworkObject's owned by this client instance

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