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    Class ServerNetworkTimeSystemTests

    Inheritance
    object
    ServerNetworkTimeSystemTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Netcode.EditorTests
    Assembly: solution.dll
    Syntax
    public class ServerNetworkTimeSystemTests

    Methods

    Name Description
    LocalTimeEqualServerTimeTest()

    On the server local time should always be equal to server time. This test ensures that this is the case.

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